AnchorsBarry
Barry
Barry
Barry
Special Costume
Special Costume

Barry

Picture Name Role Base Rarity
Barry Artwork
Standard Outfit EX Outfit
Barry Strike ☆☆☆

Obtaining Methods

Summon Location
Main StoryComplete Chapter 2: New Friends, New Foes - Defeat Team Break

Pokédex Entry

Flavor Text
BarryAn incredibly impetuous, high-spirited young man who runs straight for what he wants without any hesitation, he has an earnest passion for Pokémon.
Barry
(BP)
Barry is wearing a special outfit. He's a hero with a passionate heart, and he looks up to his master, Crasher Wake! Today, as always, he'll punish evildoers together with his partner Pokémon, Heracross!
Mindscape
Barry Mindscape

Barry's Pokémon

Barry & Piplup

Picture Name Focal Move Type Weakness
Piplup Image
English: Piplup
Japan: Pochama
ポッチャマ
French: Tiplouf
German: Plinfa
Korean: 팽도리
Water-type Grass-type
Passive Skills
Power Flux 5: The fuller the move gauge when moves are selected, the more this powers up moves.
Theme Skills
Water Strike - Raises allies's Attack and Sp. Atk by 15 when using Water-type attacks
Sinnoh: Raises allies's Attack and Sp. Atk by 2
Rival: Raises allies's Attack and Sp. Atk by 2
Scarf: Raises allies's Attack and Sp. Atk by 2
Passionate Spirit: Raises allies's Attack and Sp. Atk by 2.
Expedition Skills
Rare + 2
Soothing -2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
573 230 162 377 162 239
4 Star Stats
613 250 182 397 182 259
5 Star Stats
653 270 202 417 202 279
5 Star Max Potential Stats
693 290 222 437 222 299


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Bubble Water-typeSpecial Category Move 19-22 100 1 (Gauge) All opponents
Has a very small chance of lowering the target's Speed
Full Heal  Other Category Move   2 (Max Uses) Ally
Removes all status conditions from an ally
Bubble Beam Water-typeSpecial Category Move 49-58 100 2 (Gauge) Opponent
Has a very small chance of lowering the target's Speed
No Hesitation!  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Speed. Raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Water Sync Beam Water-typeSpecial Category Move 200-240 Opponent
No additional effect


Barry & Prinplup

Picture Name Focal Move Type Weakness
Prinplup Image
English: Prinplup
Japan: Pottaishi
ポッタイシ
French: Prinplouf
German: Pliprin
Korean: 팽태자
Water-type Grass-type
Passive Skills
Power Flux 5: The fuller the move gauge when moves are selected, the more this powers up moves.
Theme Skills
Water Strike - Raises allies's Attack and Sp. Atk by 15 when using Water-type attacks
Sinnoh: Raises allies's Attack and Sp. Atk by 2
Rival: Raises allies's Attack and Sp. Atk by 2
Scarf: Raises allies's Attack and Sp. Atk by 2
Passionate Spirit: Raises allies's Attack and Sp. Atk by 2.
Expedition Skills
Rare + 2
Soothing -2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
585 234 165 408 165 246
4 Star Stats
625 254 185 428 185 266
5 Star Stats
665 274 205 448 205 286
5 Star Max Potential Stats
705 294 225 468 225 306


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Bubble Water-typeSpecial Category Move 19-22 100 1 (Gauge) All opponents
Has a very small chance of lowering the target's Speed
Full Heal  Other Category Move   2 (Max Uses) Ally
Removes all status conditions from an ally
Bubble Beam Water-typeSpecial Category Move 49-58 100 2 (Gauge) Opponent
Has a very small chance of lowering the target's Speed
No Hesitation!  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Speed. Raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Water Sync Beam Water-typeSpecial Category Move 200-240 Opponent
No additional effect


Barry & Empoleon

Picture Name Focal Move Type Weakness
Empoleon Image
English: Empoleon
Japan: Emperte
エンペルト
French: Pingoléon
German: Impoleon
Korean: 엠페르트
Water-type Grass-type
Passive Skills
Power Flux 5: The fuller the move gauge when moves are selected, the more this powers up moves.
Theme Skills
Water Strike - Raises allies's Attack and Sp. Atk by 15 when using Water-type attacks
Sinnoh: Raises allies's Attack and Sp. Atk by 2
Rival: Raises allies's Attack and Sp. Atk by 2
Scarf: Raises allies's Attack and Sp. Atk by 2
Passionate Spirit: Raises allies's Attack and Sp. Atk by 2.
Expedition Skills
Rare + 2
Soothing -2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
603 240 169 418 169 272
4 Star Stats
643 260 189 438 189 292
5 Star Stats
683 280 209 458 209 312
5 Star Max Potential Stats
723 300 229 478 229 332


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Bubble Water-typeSpecial Category Move 19-22 100 1 (Gauge) All opponents
Has a very small chance of lowering the target's Speed
Full Heal  Other Category Move   2 (Max Uses) Ally
Removes all status conditions from an ally
Bubble Beam Water-typeSpecial Category Move 49-58 100 2 (Gauge) Opponent
Has a very small chance of lowering the target's Speed
No Hesitation!  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Speed. Raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Late Fee Bubble Beam Water-typeSpecial Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
HP + 10 HP + 10 2 24 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Haste Speed + cannot be lowered. 5 60 1
Bubble: Move Gauge Refresh 4 Move: Bubble Has a good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Bubble: Power 5 Bubble: Power Up 5 2 24 1
Bubble: Power 5 Bubble: Power Up 5 2 24 2
Bubble: Power 5 Bubble: Power Up 5 2 24 2
Bubble: Power 5 Bubble: Power Up 5 3 36 2
Ramming Speed The more the user's Speed has been raised, the more it powers up moves. 10 120 3
Inertia The higher the user's Speed, the more it powers up sync moves. 7 84 3
Bubble: Power 5 Bubble: Power Up 5 3 36 1
HP + 10 HP + 10 2 24 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Defense + 10 Defense + 10 4 48 1
Bubble Beam: Move Gauge Refresh 3 Move: Bubble Beam Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Bubble Beam: Power 4 Bubble Beam: Power Up 4 3 36 1
Bubble Beam: Power 4 Bubble Beam: Power Up 4 3 36 2
Bubble Beam: Power 4 Bubble Beam: Power Up 4 3 36 2
Bubble Beam: Power 4 Bubble Beam: Power Up 4 3 36 2
Cakewalk The more the target's Speed is lowered, the more it powers up sync moves. 7 84 3
Bubble Beam: On a Roll 4 Move: Bubble Beam Raises the chance of lowering stat values with the additional effects of moves. 8 96 3
Bubble Beam: Power 4 Bubble Beam: Power Up 4 3 36 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
No Hesitation!: MP Refresh 3 Move: No Hesitation! Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Sp. Def + 10 Sp. Def + 10 4 48 1
HP + 10 HP + 10 2 24 2
Sp. Def + 10 Sp. Def + 10 4 48 2
Speed + 10 Speed + 10 4 48 2
Agile Entry 1 Raises the user's evasiveness when the Pokémon enters a battle. 7 84 3
No Hesitation!: Ramp Up 1 Move: No Hesitation! Raises the user's Sp. Atk when a move is successful. 7 84 3
Full Heal: Friendly Care 1 Move: Full Heal When a move targeting an allied sync pair (excluding field effects) is successful, restores the HP of the allied sync pair affected by the move. 10 120 1
Defense + 5 Defense + 5 2 24 1
Full Heal: MP Refresh 3 Move: Full Heal Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Sp. Def + 5 Sp. Def + 5 2 24 1
HP + 10 HP + 10 2 24 2
Defense + 10 Defense + 10 4 48 2
Sp. Atk + 10 Sp. Atk + 10 5 60 2
Stamina Reserves 3 Once per battle, charges the user's move gauge by three when the user is in a pinch. 8 96 3
Bubble: On a Roll 1 Move: Bubble Raises the chance of lowering stat values with the additional effects of moves. 7 84 3
Hunter's Instinct The more the target's Speed is lowered, the more it powers up moves. 10 120 3
Late Fee Bubble Beam: Power 25 Late Fee Bubble Beam: Power Up 25 5 60 3
Late Fee Bubble Beam: Power 25 Late Fee Bubble Beam: Power Up 25 5 60 1

Barry (BP)

Picture Name Role Base Rarity
Barry Artwork
Standard Outfit EX Outfit
Barry Support ☆☆☆☆

 

Mindscape
Barry (BP) Mindscape


Barry & Roserade

Picture Name Focal Move Type Weakness
Roserade Image
English: Roserade
Japan: Roserade
ロズレイド
French: Roserade
German: Roserade
Korean: 로즈레이드
Grass-type Ice-type
Passive Skills
Team Critical Shock 9: Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user's attack move is successful against a paralyzed opponent.
Attack Trap 4: Has a chance (50%) of leaving the target trapped when the user's attack move against it is successful.
Natural Remedy: Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
Theme Skills
Grass Support: Raises the maximum HP of all allied sync pairs by 30
Sinnoh: Raises the maximum HP of all allied sync pairs by 4
Rival: Raises the maximum HP of all allied sync pairs by 4
Scarf: Raises the maximum HP of all allied sync pairs by 4
Passionate Spirit: Raises the maximum HP of all allied sync pairs by 4
Expedition Skills
Rare + 2
Soothing -2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
634 128 212 184 241 282
5 Star Stats
674 148 232 204 261 302
5 Star Max Potential Stats
714 168 252 224 281 322


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Absorb Grass-typeSpecial Category Move 19-22 100 1 (Gauge) Opponent
Restores the user's HP based on the amount of damage dealt to the target.
Synthesis Grass-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Self
Restores the user's HP by approximately 50% of its maximum HP. HP is restored by 60% instead when the weather is sunny, and 40% when the weather is rainy or during a hailstorm or a sandstorm.
Stun Spore Grass-typeOther Category Move   90 2 (Gauge) Opponent
Leaves the target paralyzed
THUD!!!  Other Category Move   2 (Max Uses) Allied Side
Applies the Critical-Hit Defense effect to the allied field of play. Raises the user's Defense and Sp. Def by 1 stat rank. Raises the Sp. Atk of all allied sync pairs by 2 stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Grow Up Right Grass Beam Grass-typeSpecial Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Defense 5 Defense 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Absorb: Power 4 Absorb: Power Up 4 3 36 1
Absorb: Power 4 Absorb: Power Up 4 3 36 2
Absorb: Power 4 Absorb: Power Up 4 3 36 1
Absorb: Move Gauge Refresh 3 Move: Absorb Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Shocking Slowdown 9 Lowers the target's Speed by 1 stat rank when the user's attack move is successful against a paralyzed opponent. 10 120 3
Mind Brace 4 Has a chance (50%) of raising the user's Sp. Def by one stat rank when its attack move is successful. 9 108 2
Team Pinpoint Entry 2 Raises the accuracy of all allied sync pairs by 2 stat ranks when the user enters a battle. 10 120 3
Antitoxin Prevents the user from getting poisoned or badly poisoned. 5 60 1
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Speeding Sun 2 Quickly charges the move gauge when the weather is sunny. 9 108 2
Unbending Defense cannot be lowered. 5 60 2
Synthesis: Move Gauge Refresh 3 Move: Synthesis Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Synthesis: MP Refresh 2 Move: Synthesis Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Synthesis: Master Healer 1 Move: Synthesis Increases the amount of HP restored by the user's healing moves. 10 120 3
Sp. Def 5 Sp. Def 5 2 24 1
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
HP 10 HP 10 2 24 1
Absorb: Power 4 Absorb: Power Up 4 3 36 1
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Absorb: Power 4 Absorb: Power Up 4 3 36 1
HP 20 HP 20 4 48 2
Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. 10 120 3
Tighten Up 4 Has a chance (50%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. 10 120 2
Stun Spore: Charging Infliction 2 Move: Stun Spore Charges the user's move gauge by 2 when its Pokémon uses a status move. 10 120 3
Escape Artist Prevents the user from becoming trapped. 5 60 1
HP 10 HP 10 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Stalwart Sp. Def cannot be lowered. 5 60 2
Sp. Def 10 Sp. Def 10 4 48 2
THUD!!!: Move Gauge Refresh 3 Move: THUD!!! Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Hit Paralyzed Opp: Recover HP 9 Restores the user's HP when its attack move is successful against a paralyzed opponent. 10 120 3
THUD!!!: MP Refresh 2 Move: THUD!!! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Grow Up Right Grass Beam: Power 25 Grow Up Right Grass Beam: Power Up 25 5 60 3
Grow Up Right Grass Beam: Power 25 Grow Up Right Grass Beam: Power Up 25 5 60 3

Barry Special Costume

Picture Name Role Base Rarity
Barry Artwork
Standard Outfit EX Outfit
Barry
RoleStrike
EX RoleTech
☆☆☆☆☆

 

Mindscape
Barry Special Costume Mindscape


Barry & Heracross

Picture Name Focal Move Type Weakness
Heracross Image
English: Heracross
Japan: Heracros
ヘラクロス
French: Scarhino
German: Skaraborn
Korean: 헤라크로스
Bug-type Flying-type
Passive Skills
Guaranteed Triple: Increases the number of times the user hits with a move that has the multistrike effect tag to three or more when that move is successful.
Entry: Attack ↑ & Speed ↑ 2: Raises the user's Attack and Speed by two stat ranks when it enters a battle.
Piercing Gaze: Moves never miss.
Theme Skills
Bug Strike - Raises allies's Attack and Sp. Atk by 15 when using Bug-type attacks
Sinnoh: Raises allies's Attack and Sp. Atk by 2
Rival: Raises allies's Attack and Sp. Atk by 2
Special Costume: Raises allies's Attack and Sp. Atk by 2
Passionate Spirit: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Rare + 2
Wistful -2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
681 420 140 374 155 351
5 Star Max Potential Stats
781 460 180 414 195 391
5 Star Max Potential EX Role Stats
841 480 200 434 215 391


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Pin Missile Bug-typePhysical Category Move 16-19 95 2 (Gauge) Opponent
Attacks the target two to five times in a row
Close Combat Fighting-typePhysical Category Move 124-148 100 3 (Gauge) Opponent
Lowers the user's Defense and Sp. Def
Spiral Megahorn Bug-typePhysical Category Move 300-360 100 4 (Gauge) All opponents
Activation Condition: When any of the user's attack moves hit a total of five times while this move is deactivated.
Deactivation Condition: When this move is used.
The power of this move is not lowered even if there are multiple targets.
Going Ahead!  Other Category Move   1 (Max Uses) Self
Reduces the user's sync move countdown by one. Raises the user's Attack by two stat ranks. Raises the user's critical-hit rate by three stat ranks. Applies the Enduring effect to the user.


Sync Moves
NameTypeCategoryMax PowerTarget
Master's Legacy Bug Impact Bug-typePhysical Category Move 160-192 Opponent
Become Mega Heracross until the end of battle.
EX Sync Effect: Move targets all Opponents
EX Role Sync Effect (Tech): Power * 1.5


Barry & Heracross (Mega Heracross)

Picture Name Focal Move Type Weakness
Heracross Image
English: Heracross
Japan: Heracros
ヘラクロス
French: Scarhino
German: Skaraborn
Korean: 헤라크로스
Bug-type Flying-type
Passive Skills
No Quarter: Maximizes the number of times the user hits with a move that has the multistrike effect tag when that move is successful.
Entry: Attack ↑ & Speed ↑ 2: Raises the user's Attack and Speed by two stat ranks when it enters a battle.
Piercing Gaze: Moves never miss.
Theme Skills
Bug Strike - Raises allies's Attack and Sp. Atk by 15 when using Bug-type attacks
Sinnoh: Raises allies's Attack and Sp. Atk by 2
Rival: Raises allies's Attack and Sp. Atk by 2
Special Costume: Raises allies's Attack and Sp. Atk by 2
Passionate Spirit: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Rare + 2
Wistful -2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
681 504 140 374 186 351
5 Star Max Potential Stats
781 544 180 414 226 391
5 Star Max Potential EX Role Stats
841 564 200 434 246 391


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Pin Missile Bug-typePhysical Category Move 16-19 95 2 (Gauge) Opponent
Attacks the target two to five times in a row
Close Combat Fighting-typePhysical Category Move 124-148 100 3 (Gauge) Opponent
Lowers the user's Defense and Sp. Def
Spiral Megahorn Bug-typePhysical Category Move 300-360 100 4 (Gauge) All opponents
Activation Condition: When any of the user's attack moves hit a total of five times while this move is deactivated.
Deactivation Condition: When this move is used.
The power of this move is not lowered even if there are multiple targets.
Going Ahead!  Other Category Move   1 (Max Uses) Self
Reduces the user's sync move countdown by one. Raises the user's Attack by two stat ranks. Raises the user's critical-hit rate by three stat ranks. Applies the Enduring effect to the user.


Sync Moves
NameTypeCategoryMax PowerTarget
Master's Legacy Bug Impact Bug-typePhysical Category Move 160-192 Opponent
Become Mega Heracross until the end of battle.
EX Sync Effect: Move targets all Opponents
EX Role Sync Effect (Tech): Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Attack 5 Attack 5 2 24 1
Pin Missile: Power 2 Pin Missile: Power ↑ 2 3 36 1
Pin Missile: Power 2 Pin Missile: Power ↑ 2 3 36 1
Pin Missile: Power 2 Pin Missile: Power ↑ 2 3 36 2
Pin Missile: Move Gauge Refresh 3 Move: Pin Missile Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 2
Master’s Legacy Bug Impact: Power 25 Master’s Legacy Bug Impact: Power ↑ 25 5 60 2
Ramming Speed The more the user’s Speed is raised, the more it powers up the user’s moves. 10 120 3
Punishing Strike 2 Has a chance (30%) of lowering the target’s Defense by one stat rank when the user’s attack move against it hits. If the move has the multistrike effect tag, has a chance (30%) of lowering the target’s Defense by one stat rank for each hit. 10 120 3
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Spiral Megahorn: Power 3 Spiral Megahorn: Power ↑ 3 3 36 1
Spiral Megahorn: Power 3 Spiral Megahorn: Power ↑ 3 3 36 1
Spiral Megahorn: Power 3 Spiral Megahorn: Power ↑ 3 3 36 2
Spiral Megahorn: Move Gauge Refresh 3 Move: Spiral Megahorn Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 2
Master’s Legacy Bug Impact: Power 25 Master’s Legacy Bug Impact: Power ↑ 25 5 60 2
Speedster’s Sync 9 Powers up the user’s sync move when its Speed is raised. 10 120 3
Entry Freebie Applies the Free Move Next effect to the user when it enters a battle. 10 120 3
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
Close Combat: Power 4 Close Combat: Power ↑ 4 3 36 1
Close Combat: Power 4 Close Combat: Power ↑ 4 3 36 1
Close Combat: Power 4 Close Combat: Power ↑ 4 3 36 2
Close Combat: Move Gauge Refresh 3 Move: Close Combat Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 2
Close Combat: Superduper Effective 5 Move: Close Combat Powers up moves that are super effective. 7 84 2
Impervious The user’s stats cannot be lowered. 10 120 3
Close Combat: Staggering 3 Move: Close Combat Has a chance (40%) of making the target flinch when the user’s attack move against it is successful. 10 120 3
Speed 5 Speed 5 2 24 1
Unflappable Prevents the user from flinching. 5 60 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Going Ahead!: Super Preparation 9 Move: Going Ahead! Applies the Supereffective ↑ Next effect to the user when its move is successful. 7 84 2
Going Ahead!: MP Refresh 2 Move: Going Ahead! Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Tripping Strike 1 Has a chance (20%) of lowering the target’s Speed by one stat rank when the user’s attack move against it hits. If the move has the multistrike effect tag, has a chance (20%) of lowering the target’s Speed by one stat rank for each hit. 7 84 2
Head Start 1 Reduces the user’s sync move countdown by one the first time it enters a battle each battle. 10 120 3
Haymaker The more the user’s Attack is raised, the more it powers up the user’s sync move. 10 120 3
Master’s Legacy Bug Impact: Power 25 Master’s Legacy Bug Impact: Power ↑ 25 5 60 3
Master’s Legacy Bug Impact: Power 25 Master’s Legacy Bug Impact: Power ↑ 25 5 60 3